Bestiary | Rules | Universal Monster Rules | Curse

Curse

A creature with this ability bestows a curse upon its enemies. The effects of the curse, including its save, frequency, and cure, are included in the creature's description. If a curse allows a saving throw, it is usually a Will save (DC 10 + 1/2 the cursing creature's racial HD + the creature's Cha modifier; the exact DC is given in the creature's descriptive text). Curses can be removed through remove curse and similar effects.

Format

: Curse Name Slam—contact; save Will DC 14, frequency 1 day, effect 1d4 Str drain; Location: Special Attacks and individual attacks.